米勒定律 - UX体验理论 - UX百科网 - 学设计上UX百科
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米勒定律指的是:在短时记忆中,人平均只能记忆7 (±2) 个项目。 这一法则强调了我们在处理信息时的认知限制,特别是在涉及记忆和理解信息时。 设计师和沟通者可以利用米勒定律的原则,将信息组织成小的、易于理解的单元,以提高人们对信息的理解和记忆。 1956 年,哈多大学的认知学教授 George A. Miller 发表了一篇名为《神奇数字7》的论文,该论文是人们关于短时记忆内容最早期的研究结果。 该文章讨论了一维绝对判断 (绝对二进一决策) 的极限和短期记忆极限之间的巧合:一维绝对判断的备选数目与短期记忆极限的数目大致相当,数字都在 7 左右徘徊。
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