如何评价Unreal Engine 4.23版的Chaos物理与破坏系统? - 知乎

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Chaos是什么? Chaos是UE4未来的准物理系统,当前的目标是号称可以达到影视级别的实时运算大规模破碎效果。用来取代目前的PhysX。老的物理系统主要受限于复杂效果依赖外部工具,第三方的API,由此影响到研发迭代的速度。所以Chaos的目标也包含了兼容新的粒子系统Niagara,让整个编辑过程在UE4编辑 ...


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